Rachel Burke, artist. <br />Image courtesy of artist

Studio Challenge with Rachel Burke (Secondary)

Thu 7 Jan 21, 1pm–2.30pm

Rachel Burke, artist. <br />Image courtesy of artist
Past program

This program takes place virtually

Levels 7-10

Delve into a world of wearable art bursting with texture, colour and sparkle. In this virtual program, meet Brisbane artist Rachel Burke and explore her creative practice. Gather inspiration from Burke’s dazzling tinsel creations and NGV Triennial works – including fashion designer Tomo Koizumi’s rainbow-hued ruffles – to create your own wearable art with materials from around your home.

Learning Objectives

  • Analyse and interpret sources of inspiration in works by designer Rachel Burke and from NGV Triennial.
  • Investigate the materials, equipment and processes used by artists and designers.
  • Create a work of wearable art using found materials and resources.
  • Reflect upon and discuss the artistic process followed throughout the creative activity.

About the artist

Rachel Burke is a practicing multidisciplinary artist, designer, and author based in Brisbane, Australia. Featuring vibrant, tactile designs and wild tinsel creations, Burke’s immediately recognisable style of wearable art is internationally sought out. Her work has been acquired by Miley Cyrus, Kesha, Mindy Kaling, and Ru Paul’s Drag Race stars Kim Chi, Naomi Smalls and Detox. She also has creative collaborations with a range of brands such as Disney, LEGO, Sephora and Visa.

This program is part of Creative Catalyst, a program for high ability students attending Victorian Government schools.

Learn Virtual

The National Gallery of Victoria is a proud partner of the Victorian Challenge and Enrichment Series, an initiative of the Department of Education and Training (DET) that provides opportunities for high-ability students in Victorian government schools.

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