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Workshop instructions

Taking inspiration from Triennial artists, this Digital Creatives project looks at a simple game called Sea life made in a block coding program called Scratch in which an octopus character catches rubbish to clean the oceans. The project examines the code instructions behind the game and shows how code can be used to increase the level of difficulty.

Access the Sea life game

Part 1: Look inside

Part 2: Level up

References

  1. Plastic Oceans International, ‘The Facts’, 2020, Plastic Oceans, <https://plasticoceans.org/the-facts/>, accessed 24 Nov. 2020
  2. ibid.
  3. The Ellen MacArthur Foundation, The New Plastics Economy: Rethinking the future of plastics & catalysing action, 13 Dec 2017, Ellen McCarthur Foundation, The Ellen McCarthur Foundation, <https://www.ellenmacarthurfoundation.org/publications/the-new-plastics-economy-rethinking-the-future-of-plastics-catalysing-action>, accessed 24 Nov. 2020.